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Dragon Age - Origins (PC)
Marketing trailer
3dsMax
Bioware
2008

Sacred 2 - Fallen Angel (PC,XBOX, PS3) -
Intro and 2 Outro Cutscenes. Marketing trailer
3dsMax
Ascaron
2008

Pony Friends - Mini Breeds (DS) - marketing intro
3dsMax/Maya
Tantalus / Eidos
2008

Fury (PC) - trailer
3dsMax
Auran
2007
AEAF Awards 2007 - Winner Best Games Animation

Pony Friends (DS) - marketing intro
3dsMax/Maya
Tantalus / Eidos
2007

The Hour of Victory (XBox360) - real-time cutscenes (unreal Engine) and AI animation cycles
Motion Builder & Unreal 3 Editor
N-Fusion / Midway
2007

Hurling (PS2) - AI animation cycles
Motion Builder
IR-Gurus / Red Mile
2007

Shrek (DS) - intro and in-game animation cycles
Maya
Activision
2006

Neverwinter Nights 2 (PC) - trailer
Atari Inc.
2006
AEAF Awards 2006 - Winner Best Game Animation

Spyhunter 3 (XBox) - teaser, real time cutscenes + in-game animation cycles
Midway Home Ent.
2006

Spiderman (DS) - in-game animation cycles
3dsMax
Torus Games / Activision
2006

Gauntlet 7 Sorrows (PS2/XBox) - intro/outro
Midway Home Ent.
2005

N.A.R.C. (PS2) - pre-rendered cutscenes
Midway Home Ent.
2005

Dukes of Hazzard (PS2) - real time cutscenes + in-game animation cycles
3dsMax
Ratbag / Ubisoft US
2005

Pinata
3dsMax
Act3Animation
2005
(selected at SIGGRAPH, Annecy Animation Festival, nominated for an AFI Award, Best Animation at the Vancouver Animation Festival)

King Arthur (PS2) - pre-rendered cutscenes/in-game animation cycles
3dsMax
Krome Studios / Konami US
2004

Roadkill (PS2) - pre-rendered cutscenes
Midway Home Ent.
2003

Transformers (PS2) - demo / trailer
Atari Inc.
2003

Mission Impossible 2 (PS2) - pre-rendered cutscenes
Atari Inc.
2003

Crush Baseball (PS2) - trailer
Bam! Software
2002

Jurassic Park (PC/PS2) - trailer
VU Games
2001

Starship Troopers (PC) - trailer
Hasbro (Atari Inc.)
1999
AEAF Awards 2000 - Winner Best Game Animation